Thanks for checking out the game and for the feedback! I noticed the camera could get a bit messed up as well lol. I originally had the camera be a third person view that followed the car around at all times but found it wouldn’t play well with collision on the furniture and would clip into them or be disorienting if it didnt. I think adding more camera angles, smoothing the transitions and tweaking the checks to see what camera should be active could help the cameras feel less clunky. I plan on working on the game a bit more after the jam to address these issues. Again thanks for checking out the game and for the feedback!