>They're working but I'm noticing there's a big deadzone on the brakes I can't get rid of even when I set the brake deadzone to 0.0. I did some testing to see if I could hold the brakes at 50% or any value between 0% and 100% and it was nearly impossible. I could sort of get some progressive input on the brake but it jumped from 0 to 100 so fast and suddenly.
this is definitely a problem, accelerator and break inputs should be the raw values from the triggers.
I found a problem where setting the input method from the main menu was not working, and had to be set while playing a stage, so maybe that`s what happened to you...
either way, thanks again for trying it out.