I had to watch the playthrough twice because at some points I totally didn't know where to go. The enviroment is gorgeus and the models too but it's kinda hard to see a path, also the walking speed is so painfully slow that sometimes you think you can't go towards specific directions.
I didn't like the games where you are given wrong instruction on purpose during the whole jam. In this game in particular I find it unjustified. It is not an arcade or a game controlled by an AI so why is the game giving me wrong instructions? I mean I can understand the maze with false obstacles but I don't get why is the game speaking.
In the end you know that another female archeologist was trapped in the maze by an alien civilization, and it is the game itself that tells this to you so why was it lying before?
The story is very unclear for this reason. If I had one of these aliens tellin me where to go and what to do I could understand it but like this it is quite a mess.
I think that if it wasn't for the theme of the jam this could have been a game with an interesting story but it came out all twisted because of the lie theme.
As I said the walking speed is extremely slow even if you run. The other controls work good.
I liked the music in the temple, the one on the planet and in the ending is a bit annoying because of the lead synth sound, also I think that the melody could have been expanded a little.
In my opinion this was a pretty immersive adventure but I feel that the theme of the jam was forced into the story, especially in the dialogue parts with the game. The graphics are awesome though.
Good luck for the jam!
It would be great if you'd check out our game too https://itch.io/jam/cgj/rate/477069