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Thanks for the great feedback.

I will try to increase the fow and see how it feels with the game.

I have adressed crash issues I found already and waiting to upload a new version once I can.

Fleeing is not 100%. its -10%  per enemy so very high if only a few. I might adjust it a bit harder like also counting amount of allies as penalty. As you are not going to leave a friend whom cant flee, are you? (joke)=D 

Equipping yes that will be fixed. That was a quick setup due to not having enough time so I dont need to check whats on the other hand as well. 

Skills cannot currently be used while not in combat. Also time issue as it needed its own UI element. I will adress this issue.

There is currently very little impact on level difference. Due to time issues that was left a bit unfinished.

Thanks for the feedback and thanks for playing.