Thanks for the great feedback.
I will try to increase the fow and see how it feels with the game.
I have adressed crash issues I found already and waiting to upload a new version once I can.
Fleeing is not 100%. its -10% per enemy so very high if only a few. I might adjust it a bit harder like also counting amount of allies as penalty. As you are not going to leave a friend whom cant flee, are you? (joke)=D
Equipping yes that will be fixed. That was a quick setup due to not having enough time so I dont need to check whats on the other hand as well.
Skills cannot currently be used while not in combat. Also time issue as it needed its own UI element. I will adress this issue.
There is currently very little impact on level difference. Due to time issues that was left a bit unfinished.
Thanks for the feedback and thanks for playing.