Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

What an interesting setting. Kinda feels like Earthbound in a way (modern mall like setting, weird enemies, interesting/silly dialogue). When I got to the first shopkeeper I was impressed with how many items it had, so it feels like there's alot of potential for advancing characters. 

The movement was good but turning felt a bit strange, like the camera was swinging on a center point around the grid, minor complaint. Also some of the rooms/hallways seemed big for big's sake and could have been cut down a bit, especially if there's no purpose served to their size. Maybe I missed them, but would have liked to have seen maybe some traps or treasure chests to reward exploring.

Solid entry, I'd like to see more of it!

Thank you!
The camera is indeed pulled back a bit from the actual center of the square. This mimics some other dungeon crawlers I like (Legend of Grimrock, Vaporum) and means you get to see more of the floor of the square you're on as well as the adjacent floor squares.
It didn't turn out to matter much in this prototype, but once there's pits or hazards it might...?
Agree the rooms are on the spacious side. Thanks again for playing!