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(+1)

Thanks for playing and for the long writeup! I'm not familiar with the Library in Thimbleweed Park but honestly I think that's an amazing idea. As for combat simplicity I completely agree - I didn't have time for enough special actions for the warriors or spells for the casters so it ended up being close to "whack, whack" which is unfortunate. And yes, Holy Plate was one of the best items in the game but I set the equip target to "None" instead of "Armor" so it's too holy for anybody to use.

The teleport bug is fixable but after the load you have to run back to the room with the key, get the key, then go grab the teleport spell again. It's annoying and took 20 min to fix after the jam. Too bad it ended your run, you're definitely not alone.

100% correct about the scroll bar. It's a surprise to me that most people didn't figure out that it was a scrollable area but why would anybody? There were zero hints that it was. So yes, scrollbar will get added.

Ah, it’s always the small details that get you I find. At least that’s what happened with my games in a number of places!

If it wasn’t for the fact there’s so many entries to rate for the jam I’d probably go back and finish the game but I just don’t have time if I want to get through a good number of them. Having experienced a number of players being unable to finish my game in the past you have my sympathy lol.

For me what was confusing is that trying to scroll the inventory with the mouse wheel didn’t work, just the click and drag. Maybe the sensitivity on it is too low?

(+1)

Oh no, mouse wheel just wasn't implemented. Click and drag only. I totally get it about not going back to play again. I think you've already experienced most of what it has to offer.