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The gray monster om the second level killed me, as I could never hit it. Whats that about? The graphics are okay, the just need a little bit of variety. But I applaud your decision to make the art yourself. Most of us fell into the AI trap (myself included). I like, that you give us hit feedback, when dealing or receiving damage, as this is something many entries do not have. The tutorial messages on the floor are nice touch, but your interface does not scale with the resolution. On a 4k screen everything is VERY tiny and hard to read. Solid foundation, but need a little bit more time I think.

They're two monsters on that floor and you might have just fought the harder one. Alternatively you didn't have equipment equipped as the starting gear isn't equipped by default in a poor attempt to force people to learn inventory management. Either way not your fault.

My godawful art wasn't something I thought I'd get praised for. Hit detection and sound were the biggest complaints about my last year entry so I obviously put in something but still not great as it still confused some people. I'm putting together a post jam patch and UI scaling was just added to the to do list.