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A solid entry! I think there is a lot of potential here. I would have loved to see more interesting decisions in combat and a bit shorter (or more interesting levels). As I stated on stream, the last half of the dungeon felt like a chore rather than a game.

Thanks for making it!

VoD: https://www.twitch.tv/videos/2111781401?t=00h18m30s

I’ll take that into account when making updates to the game and also I really really love your idea of tag out fighters so I’m going to at least try that out and see how it feels.

Looking forward to re-watching your stream and taking notes. I’m gonna have so many notes.