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(4 edits) (+9)(-1)

This isn't as easy as you would imagine, Steam takes a 30% revenue cut from developers, whereas Itch.io takes a default 10% that the developers are actually able to configure themselves. It is more intuitive for indie developers to start on Itch than it would be on Steam. Realistically speaking, the price to pay for both versions is probably more than accurate for a game like this, because a LOT of work was clearly put into it. I get it can be frustrating, but these decisions are completely justified.

(3 edits) (+5)(-2)

So answer me this, what's to stop me from avoiding Itchio in the first place? Good to know in the future if a game gets popular on here to save my time and money and wait for a steam release. 

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couldnt agree more! dev couldnt know the game got so popular and all and i think multiplayer is a very respectable decision. i personally aint interested in buying the game again on steam but i think the dev truly did the best he could in this situation!