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If you're just beginning in game design, than in terms of menus and controls, you're doing great. Most everything else could use some work, mostly coming from just learning from experience/not being so lazy. The sword is really hard to see, making it hard to judge the distance you can hit enemies from, I legit at first thought it was like 2 pixels long and was a meme game for it. You should get a better description for what the abilities are, I assumed the Super Jump was something where you had to crouch to use first or was another name for a double jump, had no idea what it meant because it was vague. Otherwise, keep working at it, you're doing fine.

It's a crutch, but yeah I can work on visibility. I've been working on it for a while, but this is my first game so I guess I'm a beginner in that sense. I'll rename the super jump to high jump, I don't want to make it take extra steps to activate. I've actually been meaning to take jumping out unless you have the jump powerup since you're on crutches.

Thanks for the feedback and thanks for playing!

Easiest way to do it is to make it white instead of black