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This is one of those games that could be quite good… and it is somewhat good, it has good mechanics, good systems, and it is fun. But also, when I see this game for the first time, there are some UX and visual problems, such as cards not well presented, tutorial not well tested, too lazy and simple graphics and strange mixture of colors so the game feels like something from 90’s shareware collection CD ROM. The game visuals is definitely in a dire need of complete rework.

I don’t get the point of the deck building mechanics, as I don’t get what all those cards can do and whether should I keep my cards or whether should I replace them; i think this part of game should be presented more friendly, with lesser cards in initial deck and lesser options to enhance the deck, and with explanations.

There could be more palace and corridor styles, there should be some minimap or at least guide arrow. Perhaps there should be a handful of smaller handcrafted levels serving as true puzzles.