This was surprisingly fun! There's a nice variety to the enemies, it's short enough to be fun without being aggravating, and it has a solid atmosphere.
There's a couple of things I'd look at for QoL updates and general bugfixes.
- The player getting stuck on things while moving, or getting wedged into walls if you sprint so you have to jump to escape, is really frustrating in some sections.
- In the mining site with the blue enemy, I somehow broke the game and the escape door collapsed with me on the wrong side of the fence.
- If you hit "Continue Game", it clears your to-do checklist.
All of these are pretty minor issues (mostly), but overall this was a ton of fun. Great job, keep it up, and I can't wait to see what you make next!