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Always loved the original as a kid, so nice to see someone giving the genre another go! It's a tricky one to get right as watching the action unfold has to be engaging enough!

  • Feels a bit slow, I know it's a tutorial to begin with, but maybe an optional mechanic that helps a tiny bit just to keep my hands busy?
  • The gems could do with a lot more emphasis and announcement as they're my upgrades!
    • Gem buttons have a white outline when clicked
    • Gem buttons change size when the number changes
  • Maybe make the base explode?

Thanks for all your advice, yes I'll make the Gem Loot have way more impact and thanks for the UI observation, I'll check that out.

You naild it ! I knew the Win / Lose was not enough Base explosion here we come !!!