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(+1)

oh, I finally made it.

Thought I was going to quit but I reached the end. It is a funny idea for a game, but it was hard to adjust the knobs. Maybe not have them so tunable, maybe just have them at certain steps instead. It tough enough to make the do what you want especially when you got enemies hunting you down.

It took me to the last room to understand that it was not my level that I needed to raise to be able to pass the door it was a key...

Movement Sound and graphics was nice. Idea awesome! Good job!

Thanks for taking the time to play! The stepwise movement for the knob is a really good idea! It would have definitely made it more intuitive, I'll have to remember that if I attempt a similar feature in the future. Thanks!