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I agree with everyone else that the atmosphere setup was very good here! I have issues with 1st person motion sickness so I'm glad that there was a sensitivity option to play the game this time, which brings it down almost to a bearable level or me. The fog of war effect is great for adding difficulty and suspense to enemies, and having directional audio also makes it more suspenseful but also helps you actually survive, since without them you can easily get sneaked up on. The idea to make sprint not permanent is great too, since now you have to take risks and make choices of whether you want to navigate faster but risk being caught by enemies or just play it safe and be able to dash out. I wasn't able to get very far into the game since the camera moving around meant I didn't want to stare at the screen too hard and individual items were hard to distinguish from the general environment, but I can tell that the game has a lot to offer. And of course who doesn't love off brand corporate parodies.