Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've made good progress on a simple modded unit, and am currently trying to make sure it's balanced. How did you go about balancing Aon?

I'd say use the characters currently in the game as what to base your stats off of; schrodinger's a good example of what a basic unit looks like, and theano is a good example of what a stronger unit looks like

Thanks, that makes sense. It's been fun working out how the code works.