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(+1)

Hi. Thanks for the kind words. 

About the game, i agree. It certainly needs a little more polish here and there. If i had the time, i would probably rework the whole battle system and retouch the pixel art more carefully.

I'm grateful for the offer, but i don't know if i myself can be of much help in a collaboration, as i am busy at the moment, doing online courses, a full-time job and other stuff from real life.

If you want to go forward and do it, i think the best i could help would be input on how some of the stuff was made, or specifics parts where you may want an explanation of why something was worded a certain way. Nonetheless, i appreciate your interest.

My idea was that I would just edit the text files for typos and such. The thing is, I don't know how to do that with the completed game. I don't see a way to edit them easily.

The game can be opened in "edit" mode by using Rpg tsukuru 2003 (or Rpg maker 2003). 

Text is stored within events (that are either a sprite or pink squares on the map), and these can be edited easily. The thing is: This is legit a massive amount of text, That would take quite a while to be finished. And there is a catch: Some events are repeated in certain maps. Like, sometimes the player can walk up, left or right, so the same event to trigger dialogue may be repeated 3 times. Probably just editing one event and copy-pasting it in place where the other two are could work. 

I imagine that the most practical process for finding and fixing typos would be like:

- playing the game until a typo is found > going back to the editor and finding the map where the event with that specific text is > fixing it and play-testing to see if nothing is broken. 

Seems simple enough, but i have to emphasize that it is a time consuming task. For being a cell-phone game, this has so much more text that one would expect.