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(+1)

Awesome game, was a lot of fun going through it and the story is compelling so far.

Did run into 1 thing that could be made a little more clear which is the lab terminal where you can send to bots to stasis or the arcade, took me about 20 in-game days to finally notice the text in the topleft corner, as my smooth brain just filter it away as "decoration" so maybe make that a little more pop-out so its easier to notice it.

And last, some suggestions i think would be nice for the game; (I'll see if you implement them or not in future updates :D )

1. In Krell while walking T'Ris it could be fun if some Krell asked if he could Pet her or if MC asked if he could pet his pet.

2. When doing the public walks it could be fun of having the crew member do a small show or tease.

3. For combat having the main gun preselected every round to save on clicks, and just have to select the torpedo when i want to use that. (a loot all option would be lovely too instead of having to move over to grab the loot, maybe as an unlockable ship upgrade)

4. The option to open Statis Pods (Bots) from the bot creation menu, i often found a few and instead of opening them first i went straight to the lab...

5. A place to see your Bots displayed, although i assume something like that would be in the future updates in the arcade itself.

6 For Cargo, a option to Sell All materials (With a conformation) would be handy, also such an option for opening bot crates and similar. (I just don't like clicking more then would be needed)

BUT, keep up the progress, cant wait for how the story shall unfolds.

(+1)

Thanks for the suggestions. A number of them (loot bot, sell all, ...) are planned for future versions indeed.

The top left text comment i don't fully get. The bot manager option is in the terminal tab and also prominent in the configurator tab. maybe i'll have a look at the ui once more.

In any case good to hear that you enjoyed the game!

y.v.

(+1)

What i ment by the top left is this part I've put the circle around, i didn't realize those were clickable buttons at first :P

(+1)

Thanks. Yes, those are probably a bit too inconspicuous.
maybe I highlight the active one (that makes it look more like a tab)