The rules are:
- "Each location requires a graphic, even a bad graphic. Location graphics are suggested to be 128 x 40 pixels, or 256 x 80 pixels, or whatever resolution you prefer if not using pixel art style graphics. Pixel art style is strongly recommended for this jam but this style suggestion is optional. The original graphic assets should not be used. The game requires a loading screen. The loading screen resolution is up to the author (256 x 192 is recommended if using pixel art style)."
- "The game must contain the forest, outside cave, the lake, and the treasure room locations. Location descriptions can be altered."
There is no rule for not re-using existing material.
Any entry that doesn't adhere to the rules is technically not eligible to enter the competition, but looking at the map, there appears to be a forest, a lake, outside of a cave, not sure about a treasure room.
It may be that you are devaluing buzz for your own game by entering it in such a competition, but feel free to use the forum of this jam, even if you decide not to enter it in the jam, and instead just release it separately?
You are super welcome though, and really excited to see what you can do with Adventuron, and your experiences / frustration with it too.