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(+1)

Great gameplay, it first feels a bit clunky, but as soon as I got the hang of it, I really liked it. Also the ending was scary - at first. ;)

(+1)

Thanks for the comment! My intention was  to mimic the inertia from having to slow down or change direction underwater, hoping to make the hazards and enemies feel a little more dangerous that way.

The real friends are the scary fish we... no, the real treasure we found... uh, something like that.