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(2 edits) (+1)(-1)

it's good but no check points? it is absolutely necessary to be able to skip the first two rooms with the sledgehammer an aw when you die. i like that the enemies can fall down and not die, more games should do this

(+1)

at the end of the first hallway, jump right through the curtain. there's a hole in the fence there i included in version 2 so you can skip it :)

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thank. by the way i ended up completing the demo after like 10 tries and it's only 1 minute long, that's alright

(1 edit) (+1)

i don't like the idea of checkpoints for a combat test the intro was annoying after doing it every time but checkpoints i don't think is necessary past that