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(+1)

Mission status: Inconclusive

I love how everything feels super coherent, the visuals are consistent and great, enemies are interesting ones and their death animations look pretty good (I'm specially thinking about the killer whale). The game sounds great too. Movement and combat both feel not only appropriate but good too. Finally the story bits are well presented and interesting to read. Every part of the game reeks the underwater horror atmosphere so well.

Exploration is more linear and combat is easier than I like, no big deal in a short game whose main hook is definitely its atmosphere and which at least controls well.

This is a very cool game, thanks for sharing.

Thanks for playing!

I’m happy to hear you liked the atmosphere, because I built every part of the game with the intent to enhance it. There are a few little visuals I’d like to improve but I’m happy with it overall, I can’t say I’ve made too many games using a dozen asset packs that looks this consistent. The killer whale is a shark actually! I only wish I had time to make an actual death animation for the mermaid enemies.

Yeah the original idea was to have multiple floors of the shipwreck be explorable, but obviously that didn’t happen. I decided to go short but sweet with a smaller scope rather than burn myself out on a larger game.

Similar thing happened with the combat, I knew it had issues days before the deadline but decided to focus on the atmosphere and polish in other areas (i.e. the atmosphere) instead.

Thanks again for playing and leaving the feedback!