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Some questions and thoughts that I had. 

Will there be any 3d models for the plants and enemies or will you strictly stick with 2d models?  

I like the 2d sprites, but I was wondering if there were any plans for 3d models.

Will there be any indication of how many plants you harvested, how many plants you killed, and how many plants the enemy has killed? 

 I know it was stated that the menu was not implemented yet, but I think there needs to be some sort of indication on how many plants have been harvested and killed, also it would be cool to have some sort of indicator of how many enemies are still alive. 

Will there be any sound effects/ background music implemented?

I feel like there should be some background music and sound effects, like shooting, enemies' deaths, plant harvests, plant deaths, etc. Maybe some cozy music?

Is the ground going to stay white or is this a placeholder?

I was thinking it would feel better if the ground was grass or dirt instead of just solid white. 

What I liked:
I like the character design, the movement, the overall aesthetic of the game.

What needs some work:
 I was just wondering if the fly enemies have a lot of health because I feel like you have to shoot a lot to kill them (when they are bunched up on the plant). Maybe find a way to balance this?