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"Ah sweet endless void" That's a cool ending. I restarted thrice and eventually won without not dying.

The game is fun. The environments look good, I like the enemies'animation and the enemies fit alright inside the environments. The music is pretty nice. The game controls well, movement feels good and turn-based bumping into enemies is to my taste, levelling up and choice at level up too. Difficulty is on point, getting back your life when levelling up was a good choice here and the life triangles are just frequent enough. In the context looking for some mcguffins inside a relatively open environment to unlock your path to the end if perfectly fine, the inside of the cathedral and the vortex look super cool and I like the ending.

It sure isn't great that you won't die when you're meant to, I like games testing my nerves but that is rude ;).

This was cool, thanks for sharing.

It makes me incredible happy you played it honestly and honorably! It was intended to go the the last heal spot on death, but when I failed to implement a save system at the same time, that's when I left god mode on on accident for export. Everyone has different opinions on the difficulty, so I'm hoping that means I did it just right!

It's unfortunate you spend so little time in the cathedral after everything! Sorry for the late reply, but thank you for giving it a play!