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(+1)

Really fun game and concept, though it takes a while to get it down and there are a few bugs.

Firstly, the A is wrongly labeled in the catalogue, it's supposed to be .- rather than .-.

The catalogue also doesnt work in the options menu, which i'd have liked to practice the timing options on rather than blindly inputting the things from memory.

The button to end the game when you do win the game doesn't seem to work.

And, i'd have liked a go to main menu button or an options button during the tutorial or the main game so we could adjust the timings there. Since the default settings are too hard.

I also wish the delete last word command was something shorter than HH, which is 4 dots each.

The game itself is really fun though when you do get used to it. I hope you expand on it with more levels or just a mode other than just a timer since i'd love to see how long i could survive.

Thank you for the great feedback! Some of those are the things I couldn't implement in the schedule, but I didn't think about the problem of not being able to open the catalogue in the options menu.

I chose HH because it's used as a correction prosign, but it's a good idea to use easier one (even I used K rather than HH.)

I think the game is still very flat right now. I'm planning to add more content, such as types of command, goals, etc.

Thank you for playing!