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(+1)

Pretty neat game, i like that the player is partitioned into 3 pieces, it makes the fish movement seem a lot more smooth.

Main problem i had with the game is that after getting about 170 points on lvl 5 the game was only moving in 2 frames per second as the spawning enemies all produces bubbles and at some point it was too many bubbles i guess?

still pretty fun up until that point though, good job koroljartur!

(+1)

Cannot adjust it as of the moment... but what happens is that enemies actually spawn ontop of one another, instead of anywhere else... 
So actually there's stacks of dozens of fish in one body.
I did try limit them to only being allowed to spawn if there's less than 100, fishies, but alas , does not seem like it's working...


Initially I wanted to give like a spine effect for the fish, but I failed to learn/understand how to, so ended up scrapping the initial idea like 4 times into this re-iteration, lol.
I'll see if I can adjust it to something more playable within this week