ye, the tutorial wasn't fully implemented and the late game bosses and the early game enemy's are in the same pool due to time constraints, I thought making late game stuff more rare would solve it, 1 unlucky run later and I've realized my mistake lol, next update I will make things more fair dividing up the enemy's in 3 tiers and one final one to allow you to win without losing (you gotta win at least 10 times and then lose 3 times to challenge the fish keeper), graphical update would also be nice, the art for this game isn't my best, thanks for the feedback