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PLFA

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A member registered Jul 22, 2023 · View creator page →

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(1 edit)

Let's gooooooo, thanks, much appreciated

rapaz

the enemy design was good, but I think the overworld needs a make over asap

like...

it hurts my ayes


but the combat part of this little demo is aproved

Thumb signal - Wikipedia

froggy seal of froggyness

you can cleraly see the mother inspiration, truly beutyful, the combat is fun and the moviment leaves nothing to complain, the controls are a bit werid(when was the last time you used j to interact? lol) but that isin't an issue ,10/10 for me, would pay to play an extended and more polished version of this, good job

(1 edit)

its just 1 button, it takes literally 5 seconds to put on this page

words cannot describe how good this submission is

bro really cooked with this one

🥶“LET HIM COOK!!”🗣️🔥| Gordon Ramsay Edit 👨🏼‍🍳🤌🏻 - YouTube

lol

now with all seriousness good job, the gameboy asthetic is really good and the gameplay is also extraordinary, I aspire to get that good someday, max score in all categories

pls dev put a full screen button, ITS TOO SMALL TO PLAY ON BROWSER

Crying ash ketchum

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the lack of doors left me confused and trying to use the balls crashed the game, but the pixelart was well done as well as the music, I think that with a little more dev time it could be greath, definetively not a bad game 

Mushrooms | SNAP-Ed

mushroom seal of mushroomness

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Thanks and I definitely will, tatical monster collector is an idea that I have been holding for a while, and even if portal critters doesn't go very far, I have tons of concept art and some small tests for 3 other games of that nature but I'm  making them alone while I also work on game jams and study for college (I'm doing computer sciences), they are : DWG (about a crazy scientist and wepons dealer that makes dinosaurs to rescue his brother from another dimension because of an experiment gone wrong), beasts of gaia (about a world tour in a world where a meteor with strange properties mutated the animals turning them into monstrous forms of themselves, this one has creatures based on fauna, flora and culture in every continent and galapagos and Hawaii because those arquipelagos are cool) and lof (take the tatical and monster collector idea and mix with don't starve and monster hunter and give literal 50kg of sketchbooks of lore, it's the most ambitious of the bunch), also I encourage ya to try giving a shot to the idea, adding the movement really complements the capture systems, moves and usefulness of the troops, you will be amazed on the things you can and can't "import" from other games like pokemon, fire emblem and jwa, and all that without sacrificing strategic complexity what is the usual reason that people play thease games (as far as I  remember  everyone that purposes real time combat on pokemon cites the anime, I am not oposed to real time sinse I  get is that is more imersive  and all of that but I can't play some of them because  of the mechanical skill entry bar, strategy games allow me to be challenged despite lacking the time and genetics to time everything right, I can just use my brain and be happy with myself or with my brother of the clever tricks I pull, flutter mane with clam mind + subtitute on pokemon showdown lol ), it's  fun to play and to make, if you like the idea and try yourself pls contact me because I will be more than happy to give it a shot (I'm making them because is something that I really want to play but can't find a complete one to play or make my ideas with the time I have), have a exceptional day :b

thanks

o jogo esta instalado, apago esse comentário no dia que fizer a review, problemas familiares estão devorando meu tempo 

Espaguete com Molho à Bolonhesa ou Ragu Bolognese

o jogo esta instalado, apago esse comentário no dia que fizer a review, problemas familiares estão devorando meu tempo 

Espaguete com Molho à Bolonhesa ou Ragu Bolognese

really appreciate the criticism and the complements, we will work on those points for the next update and that I assure you, and you enjoying your experience is such a relief, this game was hell to make 💀

nice, me and a buddy are on this jam and we also have a beta tester to help, would you be interested in joining us? 

you can just leave after this jam or keep on the team for the next one, she is an artist and I am a generalist(music, art, programing, writing lol) but I ain't fast enhough to do everthing so you joining would lift a heavy weight of my shoulder and you will still have a creative say sinse the devs words are the most important when evaluating the little demos we make before sending, just join https://discord.gg/VEJcQ67 and send me or in the interview chanel something to attest if you really are up to task( you don't need to be the very best we are all here to learn afterall lol, but can't also be horible at it, whats the point of having someone making music if we won't use it)

best of luck to ya even if you reject our offer

thanks

(1 edit)

I can't access the link on how to use on the plug in description !!!

we tried our best, hope its liminal enhough, ended up publishing yesterday because I confused the time to beguin with the time for the game jam to end

desculpa ae

rip

aeeeeeeeeee, finalmente a página presta kkkk

9/10  sem tutorial mas intuitivo o suficiente para jogar sem um, eu so tive problema com a agua sendo hitkill (meio paia isso dai) e inimigos tanto não dropando nada tanto não conseguindo te perseguir, meio que tira o ponto da mecânica principal ser de combate se o jogo te recompensa por evitar combate, é muito mais fácil liberar o pessoal e sair correndo, é tão fácil de escapar que é idiotice usar as mecânicas do jogo o que em minha opinião é uma falha, mas mesmo sem suas mecânicas principais ainda é exemplar

vai ter

ish eu n tenho joysticks

(3 edits)

O jogo tem um final inclusive eu já finalizei 3 vezes, só é difícil, e também tem tudo direitinho para ler durante os leveis, você poderia ter escutado o dragão do mar, desculpa pela má experiência, mas você também não parece ter dado uma chance ao jogo kkkk espero que caso nos encontremos de novo o jogo enviado seja satisfatório

não entendi os controles

agradeça n, vc que tem o talento

boraaaaaa

(3 edits)

concordo que o movimento não é dos melhores (é horrivel kkkk), mas o tempo é para concertar outros defeitos, confie, o jogo seria bem mais chato sem o tempo, ou n confie n a esse ponto é opinião

(2 edits)

concordo, tb n achei divertido apesar de bem feito e eu adorar hades, mas n levantei isso pq n sabia o pq e n se pode criticar algo que vc n entende, mas é so uma teoria a..


kkkkkkkkkkkkkkk

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10/10

eu sei que vai ganhar

você sabe que vai ganhar 

ela na primeira aula sabia que ia ganhar 

o único defeito que pude encontrar foi que por não ter uma porta nas saidas com setas, eu fiquei que nem doido tentando sair quando não podia porque tinha inimigos, mas isso é o de menos, o único jogo verdadeiramente 3d da jam e um dos 2 que realmente valem alguma coisa no mercado, é meio chato de fazer uma review pq a capa e screenshots fazem justiça para o que o jogo é 

parabéns Hensley pelo trabalho fenomenal como sempre

(1 edit)

concordo 100% e uma mecânica de ataque era planejada só que o programador do time (eu) não foi competente o suficiente para implementar a tempo, temos até um inimigo peixe espada que foi cortado tb pela questão do tempo


aq ele


a questão do polvo eu acho que n é nem a hitbox ser grande de mais e sim o fato de não haver animação de dano e você ser muito rápido, pois a hitbox é literalmente menor que o mesmo

iria dar 8/10 mas vou dar 7 pq eu sou rum no jogo kkkkkkkkkkk brincadeira

mas é realmente quase impossível de jogar sozinho pq são mecânicas de mais, recomendo o jurado se reunir todos só para jogar

vou ver agora mesmo

um pouco? eu adorei kkkkkk

so acho que poderia ser um pouquinho melhor

let's goooooooooooooo

(1 edit)

8/10 bem divertidinho tipo os joguinhos antigos de flash ou jogos de arcade

estilo arcade, gostei