Fun game! It was a little hard to figure out how the sprint impacted your fish, but once I got the hang of it, it was very satisfying to jump from tank to tank!
I don't think the customers ever noticed me jumping though, not sure if that was a bug or what.
Thank you for your compliment. Due to my poor skills, I wasted too much time when making the core gameplay. As a result, I didn’t have time to design the levels properly. I will take the time to improve them. The customer’s judgment is also a design error. They are By checking that the speed of the fish in front of them is greater than a certain value, the attention will be increased. However, I have some problems with the numerical design of the attention. I will modify this problem (・∀・)