I love the speed and dynamics of this, with a good level design this could feel like a sort of aquatic sonic, once you get the momentum going and lear how to angle the fish properly it really flows ... I think this would feel amazing with a controller btw ... also btw the last wall to the right, I figure I should not be able to go over it right? because I did manage to reach it and the camera does not follow lol I think I kinda broke the last wall to the right ... it took a while but had to try