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Overall a very good game. I really liked the double jump mechanic, specifically having ammo powerups as a means of traversal. very fun and clever.

I found the game hard which is why i also liked how the progress you made (opening doors and destroying toxic spheres) didn’t reset. it felt like i was making progress and making the next attempt easier on myself. All at which took the sting out of dying all of those times haha.

o and I always appreciate a good junji ito reference.

if i could change anything it would probably be the timing of the platforms. i dont know if its intended or not but when i died i just wanted to get back into the action but found myself waiting for the platforms to rematerialize. 

anyway great job. it was a lot of fun.

(+1)

thanks for the feedback! yeah I real liked for it turned out with the challenge decreasing each time you attempt it!

Me when I have no idea what junji is: "Yup!" lol

yeah I have to say the timed platforms were probably the thing I liked least. looking back I could have at least made a button that starts the sequence of platforms.

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o haha oops, i just assumed.  junji ito is a horror manga artist. the end of your game was reminiscent of one of his stories. "Gyo" i think is the name. you should check it out if your into that kind of stuff (horror, manga).

o also i just realized, we both used a goldfish as our main character. goldfish devs for the win baby! 

hahha have a good night.

Oh ok ill check it out! I think i had heard the full name before so its gotta be good since I barely read any manga lol