thanks I’m glad you enjoyed! Yeah it’s still working on way to teach mechanics to players better but I’ll get there eventually! Yeah I thought about making more interesting levels but I ran into the issue of the breakable ground making some segments randomly really difficult because of the way the block broken. If I were to make it I’d probably replace the enemies non stationary enemies and a grappling hook!
Aries_Drakon
Creator of
Recent community posts
Hey everyone! I've released my game (ik im early but im out of time). I hope you all enjoy. Please give me feedback so I can continue to improve! Also I was wondering how exactly are we supposed to tell the judges which two mechanics are the ones to be judged? In any case, thanks for playing everyone!
What is plan to work on:
1 I want to combine my most recent game jam game with another one of my older ones then expand the gameplay greatly.
2 the goal of this jam is to try make a game that consistently changes playstyles (still in the fast paced action but saw switching between different movement styles)
3 I'm doing this to prove to myself I toward eventually actually releasing a game on steam instead of juts only competing in game jams and then letting my projects die
4 i want to pin down that art style I want to work with and i want to improve the my visual communication to players
5 i want to improve my audio drastically in the sound effect department. I doubt i will have time for time but id also really like to not have to keep using AI music but I think for now its the only decent option i have right now since im still REAL bad at it (and i dont have any money to buy a better software -_-)
* As a full time college student my free time is heavily limited so ill just have to see how much I can get done but I hope you all enjoy whatever i can
Hey I just finished your game and it was pretty good! The core gameplay is good but I wish there was some end goal or even just score screen. I also wish there was a bit more to do rather than move your mouse like maybe a dash or if you coil the dragon he'll breath fire or something like that! super good base to build a good game off of tho!