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(+1)

This is extremely original and really cool. Plus making a networking game in the short time that a GameJam provides is a challenging decision, but it's always great to find a game that does. The lack of the tutorial makes things a bit messy, but after some playtesting it's not that hard to figure out.

I think the biggest flaw is that there seems to be no limit on the fish monstrocity you're building.

This is a great game, and one of the most original I've seen this GameJam, so congratulations to the team!

(+1)

to be honest, the networking framework is the thing we had already, we developed the game over that framework of ours ... we still had to make the full game, but the networking and multiplayer aspect were already kinda there.

We made some video tutorials we plan on releasing soon so new players dont have to dig too deep to understand how it all works.

thanks a lot for stopping by =) glad you liked it