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I enjoyed the gameplay, this is a fun rts and I enjoy the spin of no direct control over the units.  It you up to think strictly about production and resource management which has always been the more enjoyable parts of rts games for me.  Very challenging, had victory torn from my grasp at the last second lol which was frustrating but I think I could get there with a few more playthroughs.  

-Controls were easy for me to understand.  It took me a second to discover that double clicking a production building would select all of that type but once I got that I was having a lot of fun.

-I did not wind up using the scout, I did build outposts at other resource sites but never felt the need for a scout unit.  I could see it being more useful on larger/less symmetrical maps. 

-Played on the web for convenience/time constraints, and it played pretty smoothly that way.  Concept seems solid enough that I would download to play if you wind up with a large enough game/asset list to need it though.  

Cool game though keep up the good work!

I am glad that you liked it. I will continue working on it to add more versatile gameplay. Many thanks for your feedback!