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This took a long time to load but actually ran great at 720p and "High" graphics. I did have about 3 moments of stuttering but that was it. When I pressed Escape it froze and then said it crashed, this happened twice. The game page said to check the controls under options but it took a minute to find them there. It would be nice to be able to navigate the menus with the keyboard. I was thrown by the fact the guns don't reload automatically when you run out the magazine, but assuming it's intentional I think I can get behind it given enough time. I'd really like to be able to keep some progress after dying. This game has a lot of personality, it managed to put pressure on me despite being goofy and simple, and hey, now I can say I've backhanded a skeleton-- in short, I like it, and I felt compelled to play it more than usual with proc gen games.

Thanks for playing my demo!

Curious what your specs are? The game is pretty lightweight, aside from the realtime lighting, so it should run pretty solidly on most rigs (400+ FPS on my rig which is pretty outdated)

Menus are probably going to completely change - they were thrown together at the last minute for Demo Day.

Automatic reloading is something I'm definitely going to add in (at least as an option), as it seems to be pretty highly touched on feedback.

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quad core 64-bit 1.8 GHz processor, 4 GB RAM, I'd have to load up diagnostics to check FSB and stuff but that should give you a sense of it