thanks a lot for playing @Wazinga
we have this framework we have been evolving for creating multiplayer and social mechanics so what we had to do was focus on the core building the monstrosities aspect of it and the rest the framework kinda already does it.
Somethings we only managed to fix almost last minute, but as a lot of people said, there are still lots of bugs and rough edges.
We plan to keep evolving this into something less buggy after the jam ... hopefully less buggy lol