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Wow, this truly blew me away! The level of polish in the UX, animations, and game feel are all exceptional for such a short jam. The attack queue battle system is also something I have not seen done before in this manner. My one minor quibble is that some of the text can be hard to read, and some of the symbols aren't differentiated enough from each other to tell what they are at a glance. But overall, this is easily the most ambitious game I have seen in the jam. Great work!