I tried your game, and this was really fun. And I have some feedback for you.
Things that I really liked about your game:
- The core idea of jumping from planet to planet really worked. I had a lot of fun with this. And to some extend, it reminded me a bit of the "Super mario galaxy" which I had a lot of fun playing with my kids when they were smaller.
- The gravity around the planets was fun and engaging, and I was looking for ways to use that to have some fun.
- I dont know why, but it somehow reminded me of playing Star Control II when I was younger.
Things that I think could improve the game
- I was missing a bit of flow - the linear approach to "there is only one planet I can jump to" felt restrictive, and I would have prefered if I could have had a bigger map zoomed out a bit more, and had to find my own way instead of following a specific path.
- The gravity fields were extremely fun, and I would think that if you made them a bit bigger, they could be used a bit more effectively.
- I missed a bit that if you missed your target, then you would just fly into space. A small jetpack or something that could give you temporary control while between planets would be nice.
- The planet controls were a bit odd.. there is only left or right that the bird can walk, so why not leave it to left and right arrows?
I really enjoyed the game, and I believe that it have great potential for something bigger.
If you could spare a few minutes reviwing my Demo, I would really appreciate it : https://itch.io/t/3658231/strategy-game-about-bunnies-building-a-rocket-gameplay...