Okay, super charming art - some feedback about the game's balance
Game is wayyy too hard starting out. The tutorial shouldn't auto disappear in 2 seconds. There's just too many enemy types, pick ups, and interaction events, too soon. I died about 6 times before reaching the first tower, and I don't feel like I have adequate time to take in all the new concepts. On the bright side, you have a lot of content to stretch out, it just really needs to be introduced one at a time rather than all at once.