Wow, it's 2024 and I got a Blitz3D Update Notification in my Email. I bought my copy in like 1998 or so. I hope there was some kind of 25th anniversary gala going on.
To this day I frequently use it, and sometimes people are impressed even by the content that tools export, that I wrote using Blitz3D. So they ask me. "Where did you get the tools to make this?" And I say "Oh I just wrote them. Using Blitz3D. The code just fell out of my sleeve."
Like this, I hope you don't mind:
Actually this looks unnecessarily dark on a bright background. Still. The hole island created by one F5 hit, saved as B3D and displayed under WebGL 2 in the Browser, reaching playable framerates (IMHO). Sorry about the pathetic show-off-attempt ^^
Thanks Mark for your great work! Whether Goto is really inevitable we'll then discuss at the 50th anniversary ^^