Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

SCHMUP:
in the beginning, spawning near the wall felt a bit unfair xd. this was unfortunately the only game i couldn't beat, was pretty tough! had a few interesting challenges where the player can't have too many bullets out at the same time and the enemies following you!

PLATFORMER:

i think the flying controls are still in the game because you can fly up and down if you press those arrow keys making the game a lot easier xd. though still managed to beat it without it!

PONG:

it certainly was pong! i assume that the computer paddle changes direction if the ball is either entirely above or below the paddle's ends rather than moving up and down relative to the paddles center. though thank god the computer was simple since im not sure how long it would take to score all 10 points otherwise.

RHYTHM:

instant win with an error message displayed. not sure if an error message in godot would display in-game like that unless it was on purpose (was that perhaps the aberration?!?!?!?)

overall, fun stuff! one complaint would be that it takes too long to wait for the death/victory screen to end before getting to play again, if it was shorter or was player controlled, i would have done more attempts on the schmup. still fun though! great work!