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I like platformers, this ones fun. Needs a lot of fine tuning. The hitboxes are not good, they need to be more forgiving and that took away from some of the fun since it didn't feel fair, especially the areas where you have to dash through spikes.  The backgrounds are great visually, the foreground looks like test assets to me.  The controls are not intuitive, I don't think Z should need to be held to climb walls (I had to fidget a lot to even learn that you could climb walls) It could be just pressing up next to a wall puts you in climb mode, then you hit arrow away to exit climb mode or jump from it. Music was pretty good.