Wow! This game was so well executed. Despite it's simplicity, I couldn't help but try to get both endings.
Like your review, I'll also share some positives and negatives.
The Good:
- The art style. It felt like a story coming to life
- The theme. Sticking close to the limitation while also telling a story about declining mental health was great.
- The Core gameplay: Despite the simplicity, there is just enough to explore and look at that I could keep playing. Maybe it would be more monotonous in a longer title, but for a short game jam game it was perfect!
The Bad:
- Noticed a bug where interacting with a trash pickup and the fridge at the same time got me stuck in the fridge dialogue with no way out, had to refresh the page and start over.
- Sprites in the room with the mushroom were not layering properly (minor but worth mentioning.)
Great job on this entry, and of course, for the existential crisis :D /j.