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I've not figured out what to do after I smash the Abominable Mass into pieces and the skulls get to fly and then are set in place in the middle of the room, is this simply meant to be the end of the game?


The game is very fun. The environments look great and the enemies are appropriate horror ones. Movement feels great and the game controls well, it's not always easy to switch between the candle and a weapon when you're in a hurry to use it but I don't think it's meant to be. Shooting feels good and I like the super sparse ammo. The checkpoints are just frequent enough, the sequence before the boss sure is not easy but it's the right length for an ending sequence to me, it was fun to map and I think that in fact I managed to reach the boss the first time I tried after I mapped the entire level so it's not insane. I really like that items are just visible enough in the environment, it's all the more satistying to notice a piece of ammo because you know you might have missed it and caltrops are fun, the first few times you sure will get killed without not really knowing what happened.

The hidden door in the bottom of the last map leads to some weird thing, I like it, I think it's some huge cow floating above the ground?


The minimap feels reversed to me, direction towards bottom felt very unintuitive and I think towards top is much more usual but I might be mistaken. 

I had the impression you can use the weapons only at point blank, I did not like that yet maybe it's just wrong.

In theory I like that the game ends with a boss fight although in practice I'm not certain I like this boss fight, at this point I've got no ammo left and I just rush to it smash it with the axe and get back while it does nothing until it's shattered into pieces then I've no idea what's going on, that's not really the most exciting boss fight ever.

There're some bugs linked to enemies and such, right? I'm not only talking about enemies going into a wall, sometimes I have the impression an enemy will stay stuck behind a door, I can't kill it and all I can do is go near it and wait for it to kill me and restart the sequence.


This is a super cool entry, thanks for sharing.

Thanks for playing so far, I hadn't expected any one to find our secret room. But yeah I'm sorry the final boss felt so unfinished, we slapped it together in the Last hour we were able to work on it we had bigger plans for it but we didn't get the time, and also sorry about the minimap we had It working but reverted to an older version. Thank you so much for playing our entry, and i look forward to trying yours