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The atmosphere is so so good, I found it to be very unnerving in such a great way. Alot of games really try too hard to be scary, and it starts to self-satirising, however this really hits the nail on the head tonally for me.

Sure the movement isn't super snappy, but to me that feels correct due to the setting so I quite liked it, it also added to the tension of the combat while I was frantically trying to kite the shark.

Everything is really consistent visually and I liked some of the little easter eggs in there. Overall it's really great and was the perfect length for me. Thank you.

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Thanks for playing!

Yeah the atmosphere I tried to weave into every aspect of the game. Initially it was intended to be just an atmospheric dungeon crawler and not a horror dungeon crawler. Hence the lack of true jump scares.

I’m glad to hear the movement and combat largely worked for you! I still plan to adjust it post-jam since it was an issue for a number of players.

The visual consistency I honestly have to applaud the creators of the various asset packs for. I used about a dozen of them in this game and nothing jumps out as being obviously not a PS1 looking visual. And I’m happy you liked the Easter eggs, I always enjoy hiding them around. I think this is my third game to feature the game boxes of my previous projects lol. Also it’s awesome you liked the length of the game, I knew I wouldn’t have time for a long game so tried to fit everything into a couple quick levels. In hindsight I absolutely think it was the right call.

Thanks again for playing and all the kind feedback!