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All right, so this time I wanna touch briefly on the difference between character creation in RPG Maker VS Ace itself and the optional Game Character Hub. Below are two quick and dirty versions cobbled together in the core program and then compared to GCH.

Note that while you certainly plenty of selections to choose from and RPG Maker WILL allow you to see both at the same time, there's not a slider in sight. You can't adjust saturation or hues, and there's no way to edit the pieces themselves.

Both of these characters will be in the game, but now I wanna draw your attention to the two faces in the upper corner. The one on the right was made just like the female character, but I recreated it in GCH to show side be side the differences. You can move parts, you can remove pieces - make him only have one eyebrow if you want. Another important distinction is that in RPG Maker you're forced to use female parts with female characters. Unfortunately, there is a very limited range of expressions and on two occasions I had to borrow a male mouth for a female face, which GCH thankfully allows.

Incidentally, and this is perhaps the one flaw in GCH by comparison.. but you'll notice a lack of ears here. RPG Maker includes them by default but as influenced by my own art I constantly forget about ears. On the girl up there it won't matter cause she has a lot of hair and hiding the ears is common even in real life. As for the guy, he's gonna need some before I finish. Oh, and by the way, you can make sprites just as easily in Game Character Hub, I just didn't want to have too many images in a single post. I don't want to show off too much of the game because it's not terribly long and it's story driven.