I think you should continue working on this custom floor once the Beta versions of BFNS Ultimate have been released. There's so much more you'll be able to do with the improved floor builder in those versions (plus, it's going to have some nice loading transitions as well, some frames from which you can see below), and if you didn't know already, I actually added this floor to the browser in the 3rd content update.
Viewing post in Baldi's New School! (BFNS Custom Floor) comments
Thanks for the suggestion! I've decided to add your idea as a second variant for the floor builder's level loading screen. You can see some development footage of it below. And the great thing about this variant of the screen is that because it's in the elevator, additional information (such as the floor's name and the level's object count) can be displayed while the custom floor is being loaded. I plan on making it so players can switch between either variant, for those who prefer one over the other. But yeah, the elevator is finally coming back!
You mean, when you play a floor in the floor player? I was thinking about adding it there as well, and maybe making it so the person creating the floor can set what kind of loading screen they want for anyone who is playing their custom floor in that floor's settings in the floor builder. For example, if you wanted a BBCR-style loading screen with the baldi heads, or the elevator screen.