Thanks, and the wait should be worth it! Also, I recently came up with an idea for BFNS Ultimate that would redo Baldi's hearing/sound detection system entirely called the Sound Awareness System (SAS), which wouldn't have been ready in time for a March update as work on it only started recently, but it should be complete enough by this time next month when the progress update is hopefully finally ready!
All I'm going to say about the potential new SAS system (which would debut in Beta 1) is that it would change a core gameplay mechanic, make Baldi a bit more unpredictable, and hopefully make players be a bit more strategic about how and where they make noise. And the BFNSR2 development has already resulted in some improvements I'm planning on backporting to BFNS Ultimate as well, such as better player movement.