Really nice, carry on please. Some comments - as shooting is very delayed, it needs stronger feedback to be less confusing; would prefer if jumping went a few pixels higher so it's easier to get onto walls; during tutorial text when the building management panel was open (for crossbow) I pressed space by accident (as in some games that's how you make the text continue), which triggered the repair but also the girl started talking in very weird language for next few lines of text; speaking of which, ability to skip the text animation would be nice; nothing happens after the first boss fight, but I guess the demo ends there?