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I like the idea of a survival dungeon crawler, but this one I personally thought had too many issues holding it back.

The combat feels out of place, but as you explained in another comment was added just to satisfy the rules. But I agree with the other comments here pointing out the improvemetns that could be made to it, if it isn't planned to be removed entirely.

A bug that prevented me from completing was the fact that starting a new game didn't reset health, so I would start a new game and die after taking a couple steps.

I didn't get to doing much beyond chopping trees down, fighting a couple enemies and cooking some bananas. I tried fishing but I don't actually know what I was supposed to do with it. Is fishing just random chance or was I supposed to be moving my mouse during the minigame?

I'm disappointed I didn't get to see much of this game, but I really like the concept. And I think if you gave another go at it next year or post-jam and added a decent amount of polish this idea could be great! Good work!

(+1)

Hi there, thanks for this feedback and for playing. I hope you got at least some enjoyment from playing but I'm also happy to hear that you like the idea! 

I can't argue with pretty much anything said here, you're absolutely right. I did manage to fix pretty much all the bugs mentioned and more since the jam was finished. I think I plan on going a bit further with this game after the jam voting closes tomorrow and just seeing where it takes me. It has been a great learning experience considering it is only the second game I've ever made. 

Again, I really appreciate your feedback and kind words. Thank you :)